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SOFTWARE UPDATES

SMILE GAME BUILDER application update information


Update Information 1.8.0.7 (August 10th, 2017)

Updated on August 10th, 2017
Update Information
  • We proudly release a new feature DLC of "3D Character Editor". As we stated on our June 23rd press release, we would like to give this feature free of charge to the users who have purchased SMILE GAME BUILDER before the Steam Summer Sale.
  • We release a new feature, "2D Effect Tool".
  • 3D models made with MQO format can be imported. (Beta Version)
  • The main interface of SMILE GAME BUILDER can be edited with an external file. The text will be unofficial, but this feature can lead the user-interface to be multi-language.
  • In "Edit Game Data" > "Game Terminology", some uneditable words within the games can be edited from now on.
  • We add a new command, "Ban Player to Run".
  • We add a new command, "Change the Player’s Movement Speed".
  • You can change the display position of choice windows for shops, inns and choices from the event panels.

DLC:A Healer Only Lives Twice Character Resource Pack" is now on sale!

"A Healer Only Lives Twice Character Resource Pack" is now on sale! This DLC contains a total of 95 models: original 48 unique and cute characters from “A Healer Only Lives Twice” (26 models + 22 color variations) and additional 45 color variations and also 2 main characters, a knight and a priest. The exact motions from the original game, “A Healer Only Lives Twice”, were implemented to these models, so after purchasing it, you can create dynamic 3D battles and wonderful scenes right away.


[cdn.akamai.steamstatic.com][cdn.akamai.steamstatic.com][cdn.akamai.steamstatic.com][cdn.akamai.steamstatic.com][cdn.akamai.steamstatic.com][cdn.akamai.steamstatic.com]

http://store.steampowered.com/app/649690/SMILE_GAME_BUILDER_A_Healer_Only_Lives_Twice_Character_Resource_Pack/

These contents can be distributed royalty-free regardless of commercial or noncommercial use only when used for games created with SMILE GAME BUILDER.

1.7.5.2 Updated Information(July 10th, 2017)

Updated: July 10th, 2017
Update Information
  • The terrain height level limit will be updated from 10 to maximum 20.
  • The widely used OBJ format for many 3D software can be imported into the engine.The OBJ format importing feature is Beta version for now, so the models might not be displayed properly.

an experiment to import 3D model of OBJ format

Check out this video!! 😁
YouTube Channel

We’re experimenting with loading OBJ format model into SMILE GAME BUILDER. In the video, we use MagicaVoxel for an example. If you export your creations with OBJ format, it can import them right away!
The following images are also an experiment of OBJ format into the engine. Metasequoia (3D software) can export OBJ, so we use their characters for an example. You can make many non-animated models like buildings and objects using this format!


1.7.3.0 Updated Information(June 20th,2017)

The following bugs have been fixed.
- When you use event templates selecting "Nothing" for "Character Graphic", an error will appear.
- When you use the First-Person View mode with an event panel, "Display Battle Animation" > "Display at Center of Player", the main character covers the entire camera with its figure.

Thank you for your patience and using SMILE GAME BUILDER!

Bug Report(June 19th,2017)

We've recognized a following error on Ver.1.7.0.10.
This error will be fixed right away. We sincerely apologize for causing the inconvenience.

Known Bug
- When you use event templates selecting "Nothing" for "Character Graphic", an error will appear.

DLC: Jacob's Monster Pack Volume 1 is now on sale!

1.7.0.10 Updated Information May 8th, 2017

Updated: May 8th, 2017
Bug Fixes
  • We've fixed an error; when you overwrite 3D characters from importing, the overwrite processes sometimes don't work properly.
  • We've fixed an error on Monster Tab; when you double click the option after select "Escape" of monster's action, it gives you an error.
  • We've fixed an error of "Teleport Event" panel; after you erase the teleporting target event on the map, an error message will appear when you start editing the event including the "Teleport Event" panel. This event cannot be edited anymore.
  • We've adjusted the button of "Continue" on the top screen.
  • We've fixed an error; when you use the 3D battle background "Fortress", the characters are placed in the ground during the battle.
  • \Variable[x], represent a variable content with in the sentence, can be used on "Display Ticker Test" panel.
  • We've fixed an error on an event panel, "Advanced Variable Box Option"; if assigned characters or items were deleted from "Edit Game Data", these events might not be able to edit.
  • We've fixed the priority usage of system images; use placed materials within the game such as "Game Over" image.
  • We've fixed an error; when you change the configuration from the top screen, it doesn't reflect it for the game.

Bug Report (March 27th, 2017)

We’ve recognized a following error on Ver.1.0.6.26.
This error will be fixed on the next update. We sincerely apologize for causing the inconvenience.

-- -- - Bug Reports -- -- -
  • Regarding of an event panel, “Advanced Variable Box Option”, if assigned characters or items were deleted from “Edit Game Data”, these events might not be able to edit.

    <Avoiding Method>
    If you’d like to erase those assigned characters or items, we suggest you to change the target to other characters or items in the panel first.
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