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SOFTWARE UPDATES

SMILE GAME BUILDER application update information


Update Information (June 21th, 2018)

Updated on June 21th, 2018
Bug Fix Information
SMILE GAME BUILDER Ver.1.11.3
  • We've fixed an error: when you turn on the perspective view on the editor, you sometimes cannot select the terrains properly.
  • We've fixed an error: the default BGM/SE volume settings in the Edit Game Setting don't work properly during plays.
  • We've fixed an error: the magic attack value of weapons and armors show as double.
  • We've fixed an error: the attack power of "x% of Magic Attack as Damage" in the Skill Effect worked as "non-equipped value".

Update Information (June 11th, 2018)

Updated on June 11th, 2018
Bug Fix Information
SMILE GAME BUILDER Ver.1.11.2
  • We've fixed an error: after adding materials, copy and paste didn't work properly.
  • We've fixed an error: Make Player Walk, Make Player Invisible/Visible or other panels didn't work properly on the Party Train.
  • We've fixed an error: you couldn't add/remove choices on the Display Selection in Text Mode.
  • We've fixed an error: monster's magic attack cannot be set.
  • We've fixed an error: the skill which lowers monsters' defense didn't work properly after Ver.1.11.0.
  • We've added a new feature: the default in-game BGM and SE volume can be adjusted from Edit Game Data > Option.

Update Information (May 18th, 2018)

Updated on May 18th, 2018
Bug Fix Infomation
SMILE GAME BUILDER ver1.11.1
  • We've fixed an error: when the party train moves to other maps, it didn't work properly.
  • We've fixed an error: Game Over Setting didn’t work properly under certain conditions.

Update Information (May 17th, 2018)

Updated on May 17th, 2018
Update Information

SMILE GAME BUILDER ver1.11.0
  • Party Train and Party Train Order.
  • Monster Spawn Regions.
  • Moving Range of NPC.
  • Number of Item Slots and Maximum Quantity for Each Item.
  • Game Over Setting.
  • Text Input.
  • Display/Control String Variables.
  • Loop in Events.
  • Re-design Event Panels.
  • Additional FPS Sample Game.

Update Information (March 15th, 2018)

Updated on March 15th, 2018
Update Information


SMILE GAME BUILDER Ver.1.10.2
  • We've fixed an error: the scrollbar in the event editor doesn't display or work properly.
  • We've added a feature: you can update your game file thumbnail on the top menu by right-clicking the preview screen of Edit Game Data > Title Screen.
  • We've fixed an error: if you have changed DPI settings of Windows, the main window is disarranged when you export the preset materials.
  • We've fixed an error: when you select "Choose from the Installed Font" in "In-Game Font Style", playtests sometimes process very slow.
  • We've fixed an error: when you move from a map to another without darken the screen, the player faces the south direction a moment.
  • We've fixed an error: during a playtest in FPS mode, if there are events with a battle effect icon or an emotion icon, the mirrored icon has been displayed at the opposite direction.
  • We've fixed an error: during a playtest in FPS mode, if you move the playtest window, the player cannot make turns properly.
  • We've fixed an error: even in FPS mode, the mouse cursor will be displayed in the title screen.
  • We've fixed an error: even in FPS mode, the mouse cursor will be displayed during battles.
  • We've fixed an error: if a monster's resistance was set to "Heal" and a critical attack was performed by a party member, the monster gets the damage from it.
  • We've fixed an error: cross map objects overhead if 'Allow Underpass' (in Add Assets) is set.
  • We've fixed an error: when you use the renaming resource file name feature, it doesn't rename the def file.
  • We've fixed an error: some parts of stairs and slopes had a wrong passage determination.
  • We've fixed an error: when you run a common event, Move to Another Location, from a map event, the rest of the events are not executed.
  • We've fixed an error: you cannot select motions for 2D graphics on the event panel "Change Character Graphics".

Exporter for Unity 1.1.1
  • We've fixed an error: when it's dividing motions using def files, it doesn't take into account its frame rate.
  • We've fixed an error: when a character has multiple meshes, display and hidden didn't work properly.
  • We've fixed an error: when you play FPS mode on a smartphone, the player can only speak to events which are facing the north direction.
  • We've fixed an error: the diagonal moves cannot be achieved on the Xbox game pad.
  • We've fixed an error: motioned map objects only repeat one time.
  • We've fixed a feature: when you build games for PC, the window can be switched to a full screen mode by pressing F4 or Alt+Enter.
  • We've fixed an error: the drawing priorities of billboard characters were different from PC.
  • We've fixed a feature: fogs can be achieved.
  • We've fixed an error: characters that were made by 3D Character Editor don't play their motions.
  • We've fixed an error: some preset 3D materials don't play their motions properly.
  • We've fixed an error: the shake effect level was different from PC.
  • We've fixed an error: after event battles, the event cannot move from its coordinates.
  • We've fixed an error: after losing event battles, it sometimes crushes in the middle of the branch.
  • We've fixed an error: if the names of maps contain “<” or “>”, sometimes it fails to create map folders for mesh and material.

Update Information (January 31th, 2018)

Updated on January 31th, 2018
Bug Fix Information

SMILE GAME BUILDER ver1.10.1
  • Fixed the following bug. - When you import Unity project file with map names contain a space in the beginning/end, it might give you an error during the importing process.

Update Information (January 30th, 2018)

Updated on January 30th, 2018
Update Information

SMILE GAME BUILDER ver1.10.0
  • Skybox feature has been implemented in the map settings.
  • Skybox tab in the resource archives has been added and users' original materials can be imported.
  • Building light option has been added in the map settings.
  • The colors of lights option and the directions of shadows option have been added in the map settings.
  • During the game play, if the player chooses "Exit Game" in the menu, it returns to the title screen.

Exporter for Unity 1.1.0
  • The specification of "Divide Scenes for Each Map" feature has been changed.One map will be exported as a scene for Unity.
    The terrains and map objects will be placed in the scenes, so you can customize it with lighting effects, post effects and so on.
  • We've fixed an error: during battles, characters with abnormal state stand up just a second when they're attacked.

Update Information (January 12th, 2018)

Updated on January 12th, 2018
Update Information

SMILE GAME BUILDER ver1.9.2
  • We've fixed an error: during 2D battles, party members on the right side are not flipped horizontally.
  • We've fixed an error: when you convert the compass event into an advanced event, the name of the sheet was displayed in Japanese. (in English version only)
  • We've fixed an error: during playtests, when you try to return to the main menu by pressing Ctrl+C in the middle of 3D battles, the engine crashes.
  • We've fixed an error: when you create public games, some preset human models, Type B, were displayed in black.

Exporter for Unity 1.0.2
  • We've fixed an error: when an escape succeeds during 3D battles, party members' weapons and shields were left behind. (in Unity Project only)

Update Information Exporter for Unity 5.6 ver.1.0.1 (December 28th, 2017)

- We've fixed an error: the model scale was not the same between SMILE GAME BUILDER and Unity.

- We've fixed an error: when you convert it for smart phone, BGM loop sometimes doesn't play smoothly.

- We've improved an operation of when you repeat a sound effect in short intervals.

- We've fixed an error: when the start event was set to "When making contact with player" and also the control setting is free movement, some events don't work properly.

- We've fixed an error: when the player and an event overlap each other during free movement, the player cannot move.

- We've fixed an error: sometimes the motions of users' own materials are not applied properly.

Update Information 1.9.1 (December 28th, 2017)

- We've fixed an error: when you open your saved game files with the language setting other than Japanese at the configuration, some wording in the games are replaced with English.

- We've fixed an error: when you use WAV format for BGM instead of OGG format, it sometimes freezes while loop playing.

- We've fixed an error: when you export your project file using Unity Exporter to the same folder continuously, it deletes added users' materials in the project file.

- We've fixed an error: when you place a stairs block and a map object with "Allow Underpass" next each other, sometimes the player cannot go up/down the stairs.
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